C&CG-ZH: full action map preview (part 3)

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Uploaded by on Jul 26, 2007

This is the third and last part of a map preview which has been split into three parts in order to improve video quality (at an increased file size).

The map is an 'art of defense' style map, where the goal of the game is to survive for as long as you can against a specially scripted AI.

This footage is from a beta version of an 'art of defense' mod which is currently in the process of completion.

'Command & Conquer Generals: Zero Hour' is copyright of Electronic Arts. All extra content not found in the original Zero Hour game including (but not limited to) textures, cameos, and 3d models used in this mod and shown in this footage are copyright of their respective owners.

There are different factions being played in the later parts of this segment and they are defending different entrances.

A cluster bomb strike can be seen at the start. The AI has plenty of new units to play with... one of them being an overlord which sprays the target with three different types of missiles.

The mod is available for download here:
http://www.4shared.com/file/37990591/90c3c195/Art_of_Defense_Mod_v_10.html

I don't consider it a 'finished' or 'polished' work by any stretch of the imagination, but I haven't been working on it for a long time and thought it would be a waste to just let it rot in storage. I look forward to any constructive feedback or comments from people who give it a try. Enjoy!

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  • is it ready now

  • Kikass. whats the name? i want it!

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