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Eve - Paul Clavet's Ninja Salvaging Scanning Demonstration

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Uploaded by on Oct 12, 2009

Kahega's scanning tutorial is very good, but I thought a demonstration from another perspective might be helpful to some who are still struggling with the Apocrypha scanning system. See more at http://mylootyourtears.com

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Top Comments

  • Did I hear Yoshi in the background? LOL

  • A quicker way to change the size of all spheres is to shift+drag the edge of any one sphere close to the desired range.

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All Comments (24)

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  • would scanning be more effective with another 2 probes for the vertical dimensions, or is it just a waste of time to have to reposition them as well as the others?

  • This just got heaps easier with the Alt+Drag function. ;) Oh yeah.

  • fucking shit music

  • Good to know I'm not the only one who thinks of Ender's Game when I use the system map screen. Thanks!

  • What probes were you using?

  • @inviktus1983 thnx good info

  • @walmartian No ship IDs change when a ship leaves the system, at downtime, or if the player repackages the ship and assembles it again.

    However if a player leaves a system, and goes back to one he was in before, he will then have the same ID. System dependent it seems.

  • If you're scanning dixie, set the probes to 8au, put the leading edge of your scan radius on the sun, and scan above/below the horizon.

  • @walmartian

    the idea is so that it doesn't show up on the scan again to clutter up the next few searches. that and since he had bookmarked the location, the scan result is no longer needed.

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