Metal Slug - Super Vehicle-001 (c) 04/1996 Nazca.
A horizontal-scrolling, parodistic World War II themed jump-and-shoot game. Extra weapons can be picked up and used for greater firepower, and vehicles (such as the 'Super Vehicle-001' - or Metal Slug - of the game's title) can be entered and driven. The levels are also littered with bearded hostages who, when rescued, award the player with point bonuses (in the form of medals) and weapon power-ups. Metal Slug is a superb game which achieved the status of instant classic and is still considered by many to be the pinnacle of two-dimensional game design. Metal Slug's distinctive graphical style is very similar to that of Irem's "R-Type Leo" and "In The Hunt", this is no coincedence as Metal Slug's development team consisted of several ex-Irem coders.
- TECHNICAL -
SNK Neo-Geo MVS hardware
Game ID : 0201
Main CPU : 68000 (@ 12 Mhz)
Sound CPU : Z80 (@ 4 Mhz)
Sound Chips : YM2610 (@ 8 Mhz)
Screen orientation : Horizontal
Video resolution : 320 x 224 pixels
Screen refresh : 59.19 Hz
Palette colors : 4096
Players : 2
Control : 8-way joystick
Buttons : 3
While being an obvious parody of World War II and the Nazi regime (the rebel army's flag is a deliberate pastiche of the Nazi "Swastika"), Metal Slug also lampoons 'Full Metal Jacket' and 'MASH'. General Morden, the rebel army's evil general, is a parody of Saddam Hussein.
Just as the two main heroes (Marco & Tarma) appear on every chapter in the Metal Slug series, General Morden & Allen O' Neill (the machine gun wielding, trash mouth-talking, buffed soldier) are the series' classic main villains.
- SERIES -
1. Metal Slug - Super Vehicle-001 (1996)
2. Metal Slug 2 - Super Vehicle-001/II (1998)
3. Metal Slug X - Super Vehicle-001 (1999)
4. Metal Slug 1st Mission (1999, SNK Neo Geo Pocket Color)
5. Metal Slug 2nd Mission (2000, SNK Neo Geo Pocket Color)
6. Metal Slug 3 (2000)
7. Metal Slug 4 (2002)
8. Metal Slug 5 (2003)
9. Metal Slug 6 (2006)
10. Metal Slug 3D (2006, Sony PlayStation 2)
- STAFF -
Designers : Akio, Susumu, Max.D, Tomohiro, T. Okui, Kozo
Planners : Meeher, Hire-Nag
Sound : Hiya!, Jim
Programmers : Hamachan, Andy A. Kurooka, T. Yokota, H. Yamada, Pierre
- PORTS -
* Consoles :
SNK Neo-Geo CD (1996)
Sony PlayStation (1997)
Sega Saturn (1997)
Sony PSP (2006, "The Metal Slug Collection")
Its a strange after effect from encoding it. I think it has something to do with the amount of frames its captured in. It may have something do with the fact that I have stretch the video. The real video resolution is 320 x 224 pixels.
classicgamevideos 2 years ago