Item Menu V2

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Uploaded by on Jul 25, 2009

Updated version of the item menu. Not exactly what I wanted, but it's still fine nevertheless.

I added a separate menu for items and powerups. Powerups are the ones that inflict damage to enemies while items heal Mario status. As of now, there's only some lame healing items, but I'll add some other ones like a repel gel as this was just a small test. Also, please don't whine about the graphics because I whipped them up in a mere 10 minutes as it's only a test.

Oh, and what's even better is that all the powerups only use 2 sprite slots! I've made the item change graphics/bits depending on the extra bit since I didn't want to waste sprite slots.

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Uploader Comments (Iceguymustdie)

  • Download plz

  • @piegoesmoo Hopefully I'll release a GUI tool to make versatile pause-menus by next C3.. it'll be much better.

  • It's more like a paper mario system... but with mario 64 health

  • Yeah, I noticed. Actually, now I've created a PM style health patch which I'll be using instead. I might show it in action soon.

  • AWESOME! Can you tell me how to get the double jump... i know it is in psuedo powerups. but i can only do blocks...

  • I made this double jump myself so it isn't from the psuedo poewrup pack. I hacked the NMI routine and added one. If you want Schwa's one, download it from SMWC (when it comes back up)

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All Comments (13)

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  • Plz put a link to download

  • Could i have Bombs power up :D(only bombs) i like them very much

  • wow! that's a lot of powerups! I want to make some for my own hack. I would like a version of the hammer suit. It's a very nice menu and nice hack concept

  • I just love that thunder powerup!

  • Boomerang doesn't come back =P

  • Does it reset everytime you enter an level?

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