Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

XNA Camera

Loading...

Sign in or sign up now!
1,371
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Apr 1, 2008

This is an early demo of a camera component for XNA I'm developing.

The camera supports timed movement, jump to movement, 1st & 3rd person, and more.

In this example, you can see the result of queuing 10 moves. The camera system handles the queue internally, dequeuing the next move when the last move finishes.

From http://www.stromcode.com

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:
see all

All Comments (1)

Sign In or Sign Up now to post a comment!
  • cool

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more