Might and Magic 2 (SNES) - Playthrough Part 8

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Uploaded by on Nov 1, 2010

The Dragon's dominion is a dangerous place to explore, if you didn't raised your speed and leveled up (And got the Desintegration and Dancing Sword spells) your sorcerers and archers.

You'll also face here two magic serpents and an ancient dragon, but don't even think about facing them until you max out the speed (255 is the maximum stats cap) of your characters (Specially sorcerers and archers), because these guys breathe gas, have a ton of HP and their normal attacks deals huge amounts of damage (A sorcerer or acher with 255 speed and desintegration spell at hand can easily deal with them).

The wyverns and earth wyrms are a lesser threat, since the Dancing Sword spell can take care of them. Use the teleport spell here to get some very good items, such as the Gold Armor, Shield and Helm (Perfect for your knight); Photon Blade (The best one-handed weapon for knights), Ancient Bow (Perfect for your archer) and the Titan's Pike (Is two-handed, but deals a large amount of damage).

After looting the Dragon's dominion, I've headed to Sansobar (Via Town Portal spell) to sell some of the loot and head back to Lord Doom (Castle Hillstone is pretty close to Sansobar) to get the experience points for completing his quest.

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