Guild Wars 2 Origins | Guild Wars - Prophecies [Just The Storyline]
Uploader Comments (MattVisual)
Top Comments
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omfg that was awesome, i had no idea that gw1's story was that great.. that's really a game i should have played
I thought the "personal story" of GW2 was going to be kind of weak but this just assured me it wont be, thanks for putting this together
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@PiippoJr EotN and GW2 backstory makes it very clear that the whole Ascalon region was originally Charr land, and humans pushed them back, built a wall to keep them away from their homeland and killed their friends.
The Charr may have been ruthless, but humans certainly weren't the victim here.
tl;dr: humans are colonists, Charr are native americans
All Comments (49)
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GW's story is fantastic, Prophecies, Factions AND Nightfall. Prophecies is the best though, in terms of pure story. Still, GW2 has branching stories based on your race that have actual choice, and meaning to you and the game around you. People thought SWTOR would have great story, they had no idea how good Anet is at telling a compelling tale.
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1 Word for this video: Duuuuuuuuude.
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@kDeviLXIII And you still lack some very important and interessting parts of the story. It also goes through the rest of the game, cinematics don't show everything. Even after playing it several times I discovered so much things by reading lore articles and in game texts that I really think you still don't know that much about the complexity of this story :p
And remember there are 3 stand alone and 1 expansion, which makes a really big and deep story.
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The charr first owning the lands and then humans taking them and charr fighting back is a retrocon to justify charr being a playable race in Guild Wars 2. Nightfall reveals that the Lich was working for the forgotten god Abbadon who also controlled the titans, so the charr were being used by Abbadon as well. It was the Flame Legion that led the charr into war against humans and through trough the titans caused the searing. Without Abaddon's interference perhaps there would have been no war.
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@Pyzlnar Well, I don't approve to his tactics either, he's as bad as the Charr. If the Charr really would have wanted to resettle the land, I don't think they'd use powerful magic such as the Searing (sure, they have carved themselves into the landscape by the time of GW2, but it's basically army structures and nature exploatation plants). Somehow I feel like the Searing was an "unfair" tactic (granted, we don't know what methods the humans used when they first came to Tyria), and overly 'evil'.
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@PiippoJr I think that Adelbern is the one that had that attitude. The Charr probably wanted to use he lands again.
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@Pyzlnar Sure, it was their land originally, but what annoys me is their "If we can't have it, then so can't you" attitude, that caused them to call forth the Searing.
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Great work, making these sorts of videos takes a lot of time and effort.
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Anet had some mad machinima skillz lol
Do Nightfall next! It's got the best story of all the campaigns. Great vid.
This the first of a series I started on my second channel [MattVisual2] called Just The Storyline. It shows you rthe main story of games without you having to play it.
MattVisual 4 weeks ago