One of my very first runs of The Binding of Isaac, recorded somewhere in November last year (2011/11/03).
Since then I have gotten a lot better, but lets keep this chronologically correct.
Summary: Isaac is a roguelike shooter based on the dungeon structure of Zelda (nes). At its core it controls like Smash TV / Robotron in a randomly generated semi RPG world filled with powerups items and special abilities. "Pitch-black and hard as hell"
Developers: The Binding of Isaac (c)2011 Edmund McMillen / Florian Himsl.
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