Loading...
Uploaded by thorvaldnatvig on May 8, 2008
Small game using multiuser head tracking with the Wiimote.
Science & Technology
Standard YouTube License
Nah, this sort of thing dosnt take much processing power. The Wiimote actualy calculates the position on its own chips, before being sent back to the Wii itself. (all the way has to do is place the ingame camera to match).
twdarkflame 2 years ago
i think the system requirements if the wii arent good enough.
01Eddy10 2 years ago
I really dont get why Nintendo dont use this basic headtracking stuff. :-/
It would be a really cheap add on...stand for the wiimote plus headgear band with IR points.
Obviously they couldnt do this neat example of polarised two player, but they could at least do the basic level stuff.
twdarkflame 3 years ago
Awesome ;-)
rrbauck 3 years ago
Load more suggestions
Nah, this sort of thing dosnt take much processing power. The Wiimote actualy calculates the position on its own chips, before being sent back to the Wii itself. (all the way has to do is place the ingame camera to match).
twdarkflame 2 years ago
i think the system requirements if the wii arent good enough.
01Eddy10 2 years ago
I really dont get why Nintendo dont use this basic headtracking stuff. :-/
It would be a really cheap add on...stand for the wiimote plus headgear band with IR points.
Obviously they couldnt do this neat example of polarised two player, but they could at least do the basic level stuff.
twdarkflame 3 years ago
Awesome ;-)
rrbauck 3 years ago