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Sonic 4 Physics Suck

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Uploaded by on Oct 29, 2010

Look at the laziness Sega put into the "physics" engine for Sonic 4. Then compare it to Sonic 2. Something's wrong here, folks.

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Gaming

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Uploader Comments (DAMNLAGcom)

  • I think it's Dimps not SEGA who made Sonic 4...

  • @AvatarFanBoy98 Sega publishes, Dimps develops. Sega still oversees every Sonic game's development.

Top Comments

  • 1:17

    "Where is the momentum in this game?"

    Sonic: I'M LOOKIN AT NOT SEEIN ANY

  • I agree with you 100% The physics suck. This game should not even be called a sonic game if it is not made by Sega/Sonic Team. Sega should never let everyone else do this if they can't do it right. Nintendo has made that mistake before. "WORST ZELDA GAME EVER!!!" Please let's not have one of those again.

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All Comments (142)

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  • I love the fact that the actions that Sonic does on the screen match what you're saying, lol

  • I only played the WiiWare version. Did they ever release a patch for the PSN and Xbox Live versions to fix this problem? If not, then that really sucks.

  • the first thing you did. You lose momentum when you roll. Also why are tighter controls a bad thing?

  • @SovereignTalon Capcom made three great Zelda games and Dimps have made great Sonic games (the Advance series). The games are not sacred and should be given to anyone who can actually make decent games out of them.

  • @riomhadoir I agree that the physics were pretty wonky, but it wasn't game breaking.

  • @TheNogre True, but have you played this game? The lack of inertia just feels so damn wrong to me. I found it fun in all other respects but this drove me mad. There's a difference between playing a little loosely with the laws of physics (which all games do) and throwing them out the window entirely.

  • @TheNogre But when the classic games pulled off momentum physics and Sonic 4 is supposed to be a continuation of the classic games, then yes, we can complain when there is no momentum.

  • This is a legitimate complain. Sega is the publisher. They have a huge quality assurance department who are supposed to find these things. But I know whether they find it or not they have to have the programmers in a separate office fix it. Whether they game passes certain standards of how Sonic should run, or how physics should work is still up to the producer of this particular game. Too bad, yea.

  • At least, Sonic Advance 1, 2 and 3 were good!

    This was supposed to have nice physics due to the technology and…ah, is useless trying to make you see this "game" is not worth anything.

  • This shows everything wrong with modern games. Game from many years ago, you jump? It jumps. Modern game, you jump? It stops jumping. What is wrong with these programmers and designers?!

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