2You Would Maybe want to play Left4Dead with me!!! AVG, 400-500 zombies per stage

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Uploaded by on Jan 5, 2011

specs of the modifications, 384 zombies may be present at once, 256 wanderer/outsider zombies, 128 present in map, panics are Epic...128 at once spawns for you! (not just 32)... 2 boomers, 6 hunters, 3 smokers... tank and which are more common, weapons are more realistic and i assumed the hunting rifle to be a m14 with 20 shots of .308/7.62, the m16 being a cross with the m4 having a fire rate of 750 RPM, the Uzi is at 600 RPM and piercings were adjusted to match some expectancy... handgun ammo = SMG and SMG = handgun... meaning you don't mark your name around with your pistol to express your inner supremacy or some thing... but it is way more generous than Resident Evil/BioHazard... all i am left with is precision which is not too feasible... so i will get hand guns to suck aim but still perform well under movement... smg too, Rifle/HuntingRifle, kind of ok but i am still sure i can make it better... Gatling/Mini Gun RPM 2500... (5000 does not work...) time of fire is as quick as possible since those thing are like electronic triggers and mechanisms that lets you put fire on and off and any speed... a "charge time" is kind of??? WHAT ? like where did they think that up? i think that you would get 80% of those guns to instantly respond... for the rest i guess i am just a gamer but... so there a minigun that does not overheat instantly... those could endure hours of constant fire... thing is ammo is limited...60x5000=$$$ i think its 20 min overheat and 5 min cool down... wish i could enhance cooldown with freespin... and i hate how we are stuck "needing" allies... get caught! your stuck... as if you can't defend your life... and that tongue is so auto aim... so are the hunters... boomers are like a flame thrower... at least they don't have guns!

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