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Adding Clouds to Atmospheric Scattering

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Uploaded by on Jun 25, 2009

Had a day off from work so I took the time and added clouds to my current project.

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Gaming

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Standard YouTube License

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Uploader Comments (handkor)

  • What Software?

  • @CAILENVIDEOS This is done in real time using XNA on the PC or xbox360.

  • How did you make these clouds? So smooth!!

  • @AnKlMa They are just clumps of smoky particles.

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All Comments (23)

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  • @TheFXGuy maybe some realistic flight dynamics, but hey sometimes more fun to look at the great design! haha!

  • Hey awesome, reminds me of Il2 :)

  • you should make the plane slow parent

  • I'm so subscribing to you. Procedural planet generation, hyper-realistic volumetrics and water surfaces, a pretty nice spaceship model, amazing atmospherics- what else do you need in a flight simulator/ space simulator?

  • @handkor blender can do real time too (:

  • Yes I'm using my own particle engine in XNA.

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