making of Sintel Dragon sculpt
Loading...
28,369
Loading...
Uploader Comments (Jeepster3D)
see all
All Comments (69)
-
Core I7 2600 K 4 CORD....
ATI HD 6770
8 GB RAM
Awesome dragon...can u make a tut?
-
Epic hires.
-
thanx for the video it was awesome! \m/*.*\m/
-
Wau.
-
@Jeepster3D *Shivers* :S
-
how many days does it take to make this head :o it looks so complex
-
WOW1
-
I love this tutorial XDXDXD
-
@Jeepster3D Hey, how did you go about making the rest of this dragon (the body and stuff) when it was lagging a lot by the end of the video with just the head? Wouldn't it just become unbearable as you added more geometry, going up to 5 million polys?
Loading...
eee i hope it was only for normal map and practice.
Btw i really liked it.
There is just a little bit too many polygons if you ask me (can u imagine how many it would me in editable mesh [if u dont wanna count just export it to 3ds format :D])
Respect for patience with scales.
sawiio 6 months ago
@sawiio there were around 5million polys in the full body version used in the film iirc. We never applied the modifier, so edit mode was never a problem. I thought they were going to bake this to a normal map too, but it turns out they actually rendered it full-res
Jeepster3D 6 months ago
bit high poly dont you think? xD seriously what are specs of your computer?
deluksic 8 months ago
@deluksic core2duo 1.8ghz/core,
nvidia geforce 9400,
4gb ram
Jeepster3D 8 months ago