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Game Update

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Uploaded by on Jan 8, 2007

Game Update

Testing some sound and some simple effects I got working for a game I'm making, which uses Irrlicht and Newton.

Ragdolls shouldn't be jumpy anymore, fixed a bug with that.

I'll still need to get around to adding A* pathfinding.

I really need to learn how to make maps, or maybe someone can make them for me :)

Just to let you know I cheated with this video, I played the game at half speed (with is pretty cool by the way) and doubled the speed of the video. Because fraps kept killing my framerate, like from 200 fps to 20 fps, maybe I need a faster computer...

website now at: http://corrodinggames.com/

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Gaming

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Standard YouTube License

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Uploader Comments (lukePH)

  • Yeah, I did

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All Comments (17)

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  • if u put hands, id get :)

  • Damn man, this stuff looks great. I'm just starting my first irrlicht project. I've been toying with Ogre3d for a while now, and it seems to be a bit much for me right now. It's just a little hobby for me, but this game looks like it could be a lot of fun.

    Multiplayer planned?

  • holy crap that gun is flying around like crazy, otherwise looking good

  • this is awesome if it had multiplayer

  • dude are the system requirments low cause i want to get this so bad

  • did u release the game yet?

  • where to download??

  • What just happened there? O.o Cool though.

  • Where is the web site for this?!?!?!

    FIF1217

  • you should write a piece of code that lower the treble and puts gain on the lower mids and bass when the sound is emmiting from a source more then 512 units away(it will make it sound like it's farther away, and it wont mix up as much with your own weapons sound.)

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