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THE SECRET LOVER Mushihimesama (虫姫さま)

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  • likes, 2 dislikes

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  • @ChurchOfSolipsism & cheapshot777

    you guys should stop blubbering ... if it's too hard for you THEN DON'T PLAY THE HARD MODE. and stop making excuses for your incompetence like "anyone, who can do this, doesn't have a life ..."

  • Try playing it on a crappy tv when fighting the real final boss on arrange mode.

    AUGH, It will give  you eyestrain because you have to find the smallest openings in a big barrage of shit.

    Trust me, I've experienced it.

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All Comments (73)

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  • @MagicalNadie That wasn't quite what I was trying to say.

  • @UltraDragonDragon DoDonPachi isn't a doujin game, it's by the same developer (Cave) that created Mushihime-sama.

  • @MOOSHOOPORKCHICKEN

    He didn't say that you were complaining, he merely gave a well defined answer to an otherwise idiotic question. You got what you asked for, stop being a sissy about it.

  • I just might have a shot with Chuck Norris as Player 2. Throw me some quarters mofo!

  • @scarletrhubarb There are some doujin games like these. Like the Exceed games, Dodonpachi series, Bullet Soul and the Touhou games. There are far more of course but you know where I am getting at right?

    It's all from Japan.

  • @MOOSHOOPORKCHICKEN on my first shooter game 1cc ever i had to pause the game numerous times during the final boss fight to calm myself down. it was like pure adrenaline to beat such an impossible game without using a continue and my hands move too fast when my heart is beating like that.

    the question i wonder is why they don't make more games like this? people can't seriously be having fun playing final fantasy. not like the fun i'm having playing shooter games anyway.

  • @Saur Who was complaining? I've never even played this game in my life. If i was complaining I would have said "GOD, I HATE THIS GAME, THEY SHOULD BURN IT UGHHH!!!" but did i say that or anything close?? No. I never said that I even play video games, so why the hell are you ganging up on me? You don't know me and don't act like you do.

  • @MOOSHOOPORKCHICKEN 99% of the creative output of game developers now is simplistic, passive interactive stories. What about all the people who grew up playing skill based 'games'? What about people who still want to be tested mentally, and enjoy training themselves to overcome a challenge? Barely any games like this come about today, yet even so - you people who are constantly catered to hand and foot still complain when they do.

  • @InterstellarBrad rhetorical question

  • @Saur rhetorical question

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