3ds max and mental ray - hdri tutorial

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
39,520
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 27, 2010

http://www.artflakes.com/en/shop/andres-del-castillo
3ds max and mental ray - hdri tutorial
www.andresdelc.blogspot.com

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 4 dislikes

Link to this comment:

Share to:

Uploader Comments (andres6478)

  • muy bueno amigo. graciasss

  • @T2mNak

    Gracias!

  • why no sound for this video?

  • I never record the sound, because It has to be in diferent languages. The video is easy to follow without sound.

see all

All Comments (17)

Sign In or Sign Up now to post a comment!
  • Thank you very much! It was a big help :)

  • help me i use skylight then when i render using mental ray its show me nothing. its render only a black background. plss help me

  • Excelente, simple, facil, mas no puedo pedir, de verdad muchas gracias por compartir!!!

  • i dont have that hdr file in my autodesk maps, help pls

  • Awesome tutorial man!

  • why are you shaking that cursor ....are you trying to say something? :)))))))))

  • WELL DONE HOMMY

  • How do you change the mental ray renderer to 32 bits RGBA so we can use 32 bits HDRI along with it.

  • I'm sort of lost as to what Mental Ray does. Do you basically create the image using whatever program you have to create the 3d object and Mental Ray basically just makes it look realistic? Like magic? lol, please excuse the naivety but I really am trying to figure out mental ray, does it just *poof* your images to realism, or does it just add good lighting?

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more