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3D3CWorlds: Technology - Path Planning in Virtual Worlds (Roland Geraerts, Utrecht University)

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Uploaded by on May 5, 2011

Part 10 of 11 of the 3D3CWorlds meeting, Israel March 2011
see www.3d3cworlds.com

Navigating within a virtual world can be hard, especially for novice users. We provide automatic navigation through the world without directly controlling the motion of the avatar. Besides steering a single avatar, our technique can be used for steering thousands of non-player characters in real-time. The novelty is that we can efficiently create a 3D dynamic navigation mesh for a layered environment which can be used by characters to generate visually convincing paths in real-time.

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