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Steve's MW3 Quick Review

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Uploaded by on Nov 9, 2011

(NOTE: No fighting game talk here)

Steve, who helps out behind the scenes at Cross Counter, is curious if any of you guys purchased MW3 this week and what your thoughts are. Worth it or total ripoff? Time to switch to Battlefield? Or are shooters played out?

Be sure to catch Cross Counter Live with gootecks & Mike Ross every Tuesday night at 10 PM PST! http://thestream.tv

http://twitter.com/stevehwang
http://g4tv.com/focus

http://twitter.com/crosscountertv
http://crosscounter.tv

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  • likes, 41 dislikes

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  • After more time playing, I got over the presentation issues and have enjoyed MW3 a lot. Its more of the same, but polished. It comes down to accepting that if you're in it for the long haul, you're shelling out $60, tough noogies :(

    However... SKYRIM is an EASY recommendation :)

  • @loganINTJ Thanks for dictating the guidelines of our channel. What's a forums?

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  • New show, Real Reviews: Real Talk w/ Steve.

    LET'S GO

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  • My opinion, I think that if the cod games got a new publisher n got the old devs back the cod games would be way different. I also kinda think that now that the mw series is over. that activision will be more open to new ideas n give the devs more freedom to develop the game they wanna make.

  • OMG STEVES ASIAN!!!

  • Gootecks should do a set with JR Rodriguez in 3rd strike. And what happened to the running sets with 5star?

  • Wtf ru looking at?

  • here's an even quicker review: the game is digital ass

  • I didnt like it very much, it was too much like MW2 when it should of been something completely new or at least more like CoD4.

  • MW3 was lazily made but strangely addicting (as far a multiplayer goes). a 4hr campaign is ridiculously short for any type of game in this day an age. Especially for a AAA title. A lot doesn't really seem to changes just feels like a few tweaks. (even tho they claimed to have rebuilt the engine or something like that)

  • @loganINTJ you got owned

  • Play Team Fortress 2. Good game.

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