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MyFirstPlanet Tri-Planar Texture Ocean Shader / Flyby

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Uploaded by on Mar 17, 2010

This is a brief flyby of a planet with the new tri-planar textured ocean shader. The only thing to notice is the lack of seams in the ocean bump map and that it animates all over the sphere. A minor victory I think.

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Gaming

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Standard YouTube License

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Uploader Comments (petrocket)

  • I do have a version with trees if you look at my other uploaded videos

  • Thanks! This project uses the Ogre3D engine for the graphics and OIS for the input. All open source stuff.

  • thanks!

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All Comments (39)

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  • This is absolutely amazing

  • I liked this! Have you got a version with atmospheric effects? If the software allows this it would add a lot visually, as the camera descends toward the planets surface.

  • spore with better rendering?

    

  • looks like spore

  • Is UDK support 3-planar shaders?

  • how the hell do i make SpaceEngine run as smooth like this????

  • When I got Spore I was under the impression that it would look like this and you would be able to build cities like in Sim City 4 and massive fleet battles in the surrounding space of the planet like in ORB (Off World Resource Base a space based realtime strategy game) instead I got... Spore.

  • If they made Spore 2 like this, you'd have to peel my Eyeballs off the screen!!! LMAO

  • If Maxis was at all smart, they would buy this program for Spore 2!

  • @HelpMyFellowPeople Ah, lol

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