RayFire 1.55 - New RayFire Fragmenter modifier.

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Uploaded by on Mar 16, 2011

New RayFire Fragmenter modifier with full x64 and multythread support.

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (MirVadim)

  • Is it still using 2.40 PhysX plug-in ?

  • @Zogrim It supports 2.01, 2.4 and 2.6 versions.

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All Comments (11)

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  • help me ! i have a problem, i use rayfire 1.43 with 3DS Max 2010 32-bit , when i click on "preview animation" in the psysics tab , it says "Collisione Tolerance is extremely low , please check his value and the world scale" please help me !!

  • @benhenry96 they are fake, hyper threaded

  • @abkleo i7 fails, 1100T all the way, real cores win.

  • i7 is "8 core" ?

    hyper threaded so it simulates another 4 cores

  • @benhenry96 he ether has a quadcore with ht enabled (4phys 4virt = 8 cores) or has a dual socket mobo and stuck 2 quadcore processors in it (4phys 4phys = 8)

  • Excellent! Rayfire keeps getting cooler and cooler!

  • 8 cores? how do you get 8 cores?

  • can you make a tutorial on how you can combine fume fx or after burn with rayfire? PLEAS

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