Bleak Skies: PART 5 (Oblivion)

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Uploaded by on Jan 4, 2008

MAZER PRODUCTIONS Presents:

This video is 4th part of story of the "Bleak Skies".
It is recommended to watch the intro, 1 , 2, 3 and 4 part first, before watching this one...

Actors in this part:
1.Coby
2.Freya
3.Orc
4.Mimir

Music tracks in this part:
1.Hammerfall - Dark wings, dark words
2.Hammerfall - Carved in stone
3.The Bravery - Fearless

Things are tightening up, enjoy :)

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Uploader Comments (MorderSchuft)

  • very well Illustrated I like it, I see you have that problem too with the random pauses in Oblivion, sucks ha but other than that 5*

  • random pauses... you mean lag? :) I need better PC to avoid that :/ (actually fraps add most of that stuff) sucks indeed.

    Thanks for telling that, i'm glad u liked the video

  • Don't you think it's kinda mean not to give a character a name? Then again it is just game...

    5/5

  • eh, i don't understand your question, can you ask in any other way? :P i suck in english

  • An example of what I'm sayin is Durgbo or whatever and his companions who don't have names, even if they are only in a few episodes they could at least have name, but your the creator you can make it anyway you want.

  • well, they act as random guys who are in drugbo's team, and they simply too petty to have names :) Of course i could give them names, but they don't do anything, Drugbo decides what to do for them :P And drugbo calls them "companions" himself, not by names (because he doesn't know them :P)

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All Comments (9)

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  • fearless is a bit of a crappy song but good video no offense

    

  • You really need to get a better way of making the noises/sound/audio and things like that, also try not to make such a long into, I kinda lost interest in the song and skiped ahead. But other than that yor seriies has a lot of potential.

  • Cool, another done episode! ^^ More character development I see.

  • na even with a better PC like mine I still get the pauses, its due to the huge amounts of graphic detail, that needs to be loaded into the buffer

  • that would make sense

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