Advance wars 2 - All Co powers 2
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Uploader Comments (FATGUY703)
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All Comments (13)
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@spoofsrocks13 "Strum" only has a super, just no standard ability (not that it really matters, but they probably made it super just so it was scarier when he used it).
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so Strum doesn't have a super, wait he doesn't need one
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@Ecalyptus90 he put that in
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@FATGUY703 You have forgotten to mention that Drakes super Co changes weather to Rain aswell as damage and Fuel reduction.
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just noticed that the black hole command building looks like a big wang
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COLIN FTW
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@FATGUY703 Ahhh, sorry. On the DS version "need fuel" icons pop up when fuel levels drop below 50%.
In AW2 it seems "need fuel" icons pop up below 25%.
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Good job! But I'd like to point out a few errors
Drake's regular Power halved fuel (In AW2)
Flak's "Luck" is referred to as dispersion damage, he can do either more or less with power or super power but there's greater chances to do more damage with the super power.
That's about it... You may want to also address what the CO's specialise in.
e.g: Lash getting more fire power from terrain defence.
LuigiSkyskip 1 year ago
@LuigiSkyskip The halving fuel effect is in the annotation and the Flak luck thing is kinda hard to explain... I guess I could explain it better but the annotation would be waaaay too long I think...
FATGUY703 1 year ago
@FATGUY703 Arg, Typos... I meant Drake's regular power DIDN'T halve fuel in AW2.
Proof? Look for the gas canisters after he uses his power (You can't find any ;))
LuigiSkyskip 1 year ago
@LuigiSkyskip I checked, it does reduce fuel by half. The gas canisters aren't there because their fuel was full so they still had enough fuel left to make the icon NOT show up.
FATGUY703 1 year ago
Good video, annotations describing the effect in words would be nice...
LuigiSkyskip 1 year ago
@LuigiSkyskip Good idea!
FATGUY703 1 year ago