The Domino Effect (Blender 2.5 physics animation)

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
4,791
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Sep 2, 2011

Took 3 days to render this, used blender 2.5's amazing physics engine (set correctly at 30fps - so many people leave it on the default of 60) - Also used Image based lighting (IBL) to make it look more real, could maybe have done with a higher sample rate to get rid of the noise, but would have taken 6 days instead :-)
Did originally use a domino texture, but it looked a bit crap, so changed it.

Also note, there was one stack left standing... it did eventually fall in the physics engine, but took about 10 more seconds!

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 1 dislikes

Link to this comment:

Share to:

Uploader Comments (SatscapeFilms)

  • Thanks for all your great comments everyone!

see all

All Comments (16)

Sign In or Sign Up now to post a comment!
  • Three days to render... All that effort... One tower is still standing.

    σ_σ

  • parece queso rances (Y)

  • i love the lighting

  • Blender is one of the easiest and best game engine (for non commercial use, of course).

  • awsoooooooooooooooooome

  • Very nice render, good lighting and music too! :)

    My massive physics animation should be ready this weekend. 8)

  • great music too!!

  • Excellent job man! I saw no errors (jumpy blocks) and it all looked very natural. I'd say it was worth the 3 days render time! Keep it up! :)

  • Great animation!

    3 days... may be you should bake textures and etc...

Loading...

Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more