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Lucario: D-air Momentum Glitch

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Uploaded by on Jun 19, 2008

So, Lucario's D-air is supposed to stop your momentum.

I know this glitch is pretty insignificant, but it's interesting nonetheless.

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Entertainment

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Standard YouTube License

  • likes, 8 dislikes

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Uploader Comments (JeepySol)

  • Lucario is not supposed to descend while doing his D-air.

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All Comments (16)

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  • Well, you see, the thing is, his dair adds momentum. It doesn't cancel all momentum. Therefore, when you fastfalled the dair, you had more downwards momentum than the dair gave you upwards, although it is rather strange that you would actually move that much down. Anyways, kind of stupid for me to be posting on such an old video, anyways. Hope this somehow helps!

  • Delfino sounds so cool in slow motion.

  • From what I've seen it never really stops your momentum, just slows it a lot.

  • Cool

  • yeah. . .. Its all good

  • Yeah uh, I use this for attacking too you know, ofcourse it's not a recover, it's an attack. But it can be somewhat helping to stay in the air if your oppoment is trying to stop your recover(it can also be a counter). If you understand what I'm saying.

  • with me, I get shot up and almost killed out of the screen and i try d-air. the hit stun, I'm guessing, made me keep going.

  • Its not to recover at all. I personally use this for attacking. You can spread them out while going up or coming down (first and second hit of the dair).

  • Glitch? Nah I don't think so, just a small thing you noticed.

    PS: I knew about this the first time I performed it. It sorta helps you recover, not really, just gives you another second on what to do to recover.

  • His foot touched the ground, even though in animation once he touched the ground he went back to standing animation.

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