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Playing Minecraft with Kinect

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Uploaded on Nov 27, 2010

(Removed comments because of constant flame wars between fans of PS3 and Xbox360, they are both great, get over it people!)

I just got it to work, so there are some bugs and have a lot of functionalities missing. All you can do now is turn around and walk forward.

I initially planned to calibrate it in a way I had to be standing far away from the computer to play, but there are some issues between the Windows 7 driver and the kinect depth camera that I could not go around... so I had to stay quite close to the kinect to play.
I plan to continue working on this, and I will (of course) release the source code it there is anyone other than me interested on it (after I clean it up a bit). The code is pretty simple though, its just a bunch of thresholds, scaling and stupid searches on the processed image.

The controller was made using:
-Microsoft Kinect
-Code Laboratories Kinect Driver for Windows 7 (gratz on them for the great work on this driver http://codelaboratories.com/forums/vi...)
-Visual Studio C# 2010 Express
-Minecraft (www.minecraft.net I do love this game)
-Some hours of free time


I made the video using:
-CamStudio (was the one that worked better with minecraft, with much less framerate issues, but the quality was not great)
-VirtualDub (used to cut somethings from my desktop)
-Windows Movie Maker (because I suck at VirtualDub, and needed to make the video smaller)



edit-1:
I will be releasing a executable + source code soon, and it will be announced on the following twitter account:
www.twitter.com/leparlon

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