S.T.A.L.K.E.R. Builds 1610, 1616, 1623, 1629 and 1632 (2003)

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Uploaded by on Mar 22, 2011

I'm not saying this video will make you a dapper dashing babe magnet like Fredy, but I am insinuating it.

Build 1610 (November 27th, 2003) offers a first glimpse into the gaping maw of the ChAES Reactor Four sarcophagus. It is dark, and Marked One is likely to be eaten by a crashtodesktop.

Build 1616 (December 3rd, 2003) contains two ragdoll test maps, one old and one new.

Build 1623 (December 10th, 2003) is billed as a particle effects demo, but in fact pits an unarmed Marked One against a savage bloodsucker.

Build 1629 (December 16th, 2003) gives Marked One his chance for revenge.

Build 1632 (December 19th, 2003) is a comparatively tranquil tour of Army Warehouses, showing off the first steps towards dynamic, interactive NPCs, followed by a plunge back into the sarcophagus.

Lots of griping about these builds at http://www.tinyurl.com/knowyourbuilds

(Music and sound effects are MoozE's Ambiance #1 from SoC, Duty Radio / Cossacks themes from CS, combat track #2 from CoP, the Wilhelm scream, the Windows XP Critical Stop, and the Old Spice classic whistle.)

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Uploader Comments (RobertQuinlan)

  • which version has the old Sidorovich?

  • @matt92hun You can find Sonofabitch on the bottom level of X18 in build 1475, provided you get down there before the game crashes.

  • @RobertQuinlan Yeah, now i remember your video, i admit i jumped a little. I saw a picture of him with a shotgun, do you know where to find that model? (the gun)

  • @matt92hun I saw that picture a long time ago and my memory of it is fuzzy. Do you have a link, perchance?

  • @RobertQuinlan I found this: stalker.wikia.com/wiki/Sidorov­ich

  • @matt92hun Yeah, that it. The scene is a static render and the shotgun is a placeholder - note that it's basically a pile of untextured polygons. As far as I know, it was never used in-game.

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All Comments (10)

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  • If this game was released back in 2003, it would've been even better than Far Cry in terms of graphics. Also in 2007, the graphics were very good, but hell if they wouldn't have been a breakthrough for PC gaming.

  • It's a travesty that so little of the sarcophagus was used.

  • I love your comments in the vid.

  • And now for something completely different: larch...

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