Captain Ted - Animation test 001
Uploader Comments (ward7299)
Top Comments
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First ;)
All Comments (31)
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please sir teach us how to get eyebrows and hair as good as this! i beg!
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OMG!!! That dude has no body!!!
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I have followed all this guys steps.. and have a good animation, that I have all keyframed and ready to use afftereffects on it.. but How do I render it with all layers and texture?????? please help
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@imauto he has got alot of tutorials on her and blender cookie tht tell u exactly how to do it :P check his channel and his Blender cookie profile
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In Blender 2.60 you can make 3D audio
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How did you do the hair? particles? Modeling?
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quasi-perfect: the SH of "capish" gotta be tweaked a bit
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Can you comment in my facebook? On 3d album. you comment is precious. Thanks
you are the best blenderiano for me.
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very very cool dude!!! hehehe you deserve an oscar. congrats
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great
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Wow. Great facial movements.
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Looks great and nicely timed sync :)
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diz sax
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nice
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capiche, oright! xD
Btw, this guy inspires me, seriously.
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Great work. Nice to see your skills in practice. Character design is spot on. Keep up the good work.
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Nice. That's an appealing character design you've got there. I hope we get to see more soon. Cheers :)
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Sounds like a gangster :D
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Nice :)
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@72dew you might be surprised.... :P :D
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That tache~
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@xLDH1109x nahhhh, ward7299 wont have a problem getting laid with all that tutorials and animation on his channel :)
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@ward7299 first to comment, last go get laid ;)
So did you just use shape keys for the different sounds and mix them together? I think I saw a tutorial on this from you, I will look for it now.
Great job.
GeekinsteinTutorials 3 months ago 2
@GeekinsteinTutorials I animated with a pose library, using bone-driven shapekeys. Parts 20 and 21 of the JB3 series goes over those techniques :)
ward7299 3 months ago 3
Hey buddy - Can you tell us which tools you used? Does Blender have Lip-sync built in these days?
GregoryGlynn 3 months ago
@GregoryGlynn not quite "built in", but you can use the pose library with bone-driven shapekeys (as mentioned above, in parts 20 and 21 of JB3). i'm actually hoping to be able to manipulate the new motion/camera tracking things the developers are working on to do some motion capture :)
ward7299 3 months ago