Quakecon 2007 - Tech 5 demo (part 2)
Top Comments
All Comments (22)
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120K pixel textures.... Wow.
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I believe the engine scales to 4 cores efficiently.
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i want fallout 4 with id tech 5 so bad!!!!...xDDD
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does this game has parralex mapping?
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how much Cores this Game Demands?
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Sigh, not seeing much new here...
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Unlimited use of textures, it sounds almost too good to be true.
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"Even though he said "oh yeah, the reason mac os x and linux doesn't support games because they are written for windows." Contradicting himself now? hah."
But OSX and Linux do support games. Games that are written for them.
It is the developers that aren't supporting OSX and Linux.
Neither Apple nor Linux users are capable of forcing developers to make anything for their platforms. On the same note, they aren't standing in any developers way.
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Well obviously it is supported my most hardware now. I wasn't arguing about is being used or not, that guy was making it sound like every game uses openGL, and they magically work in linux and windows. Even though he said "oh yeah, the reason mac os x and linux doesn't support games because they are written for windows." Contradicting himself now? hah.
Doom 4 is coming! :D
diegoev 3 years ago 5
"I hope you don't think that everything that has graphics runs on opengl."
Open GL is supported by most graphics Hardware.
Plus, this game is OpenGL, which is a good thing.
n0sc0p35 4 years ago 4