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Ohm's 16-bit Minecraft Computer.

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Uploaded by on Aug 14, 2011

Specs:

256 bytes of ROM (128x16 bit)
32 bytes of RAM (16x16 bit)
~250 millihertz clock (variable speed 30/45 tick)
16 bit wide instruction set
ALU can add, subtract, AND, XOR, bi directional bit-shifting, and many variations.
CPU has two registers.
The RAM is connected to 2 user inputs and a display.
Total size is 112x57x48 blocks

For more details, see this forum thread: http://www.minecraftforum.net/topic/526445-my-alucpucomputer-progress-thread/

World save
http://www.mediafire.com/?bzboya7kkccpbq2

Category:

Gaming

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License:

Standard YouTube License

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Uploader Comments (ohmgane3sha)

  • Is it wrong that I got aroused by this beautifull piece of redstone?

  • @Mega1mpact Maybe, but you're not the only one :P

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All Comments (119)

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  • @SHOOTINGUNIVERSE It does exactly the same thing as your in-real-life computer does. If it was possible to make a screen for it with the same resolution as a real computer, and some more RAM, you can actually make games and stuff!

  • What does it do??

  • Your voice is very quite, but good job :D

  • I don't even understand half the shit you're talking about O.o

    Stop making me feel so stupid XD How did you learn all this? D:

  • i need this in minecraft because....

  • I built a neat-o clock thing today...

  • @monstrum467 he could. If he uses two separate memory addressors then all he needs is an 8-bit address for the ROM and a 6-bit address for the RAM. (if it was all dual read, less if he uses one address per two bytes.

  • this giant chunk of wool looks great :D

  • This is awesome and inspirational! I was planning on doing something really similar actually. One idea I have is make it do some kind of calculation like the quadratic formular or maybe something simpler if that's too tough. Also, maybe have it do something like calcualtions then ask for input, wait for input, then keep going. Lastly, maybe have the clock speed dynamic for every possible operation? May help speed it up (all redstone comps are freakishly slow, clock speed is our bottle neck).

  • does this work for 1.1? (most recent as of January 23 2011)

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