NEWS FLASH: Motion Controls are Dead

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Uploaded by on Jan 21, 2012

Did you know that motion controls are dead? Neither did I until this video, but I just began my celebration.

  • likes, 9 dislikes

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Uploader Comments (TheEndlessSOS)

  • Another video from this guy that sucks. Is it me or does Neverchris only talk about the negative aspects in a video since he made a new channel? Since 2006, people around the world are posting the same generic stuff on Youtube under every Wii related video. Comments like 'Looks like a PS1 game'. And if you think that's enough, Neverchris comes here to say that motion-control suck and that's already a relic from the past. Is this guy still a gamer or has he joined the WiiSucks Party?

  • @Stefandorf Rants tend to focus a bit more on negative things. With the big splash of the Wii, a lot of games released for the system had motion controls shoehorned in where they shouldn't have been and I'm glad that's going away, where only games that properly utilize them will have them.

  • WOW this is biased as hell. Oh yea focus on all the negatives and not show one positive. Oh yea, Motions Controls totally didn't do anything to shooters. Oh yea, Red Steel 2 could have totally been played with dual analog controller. Skyward Swords controls were so clunky, unresponsive, and just overall bad and didn't prove that Motion Controls could be used in Core or Hardcore game.

    Yea the only games the Wii had were casual waggle games.

  • @teddybruscie I consider Red Steel 2 heavily overrated and here's the thing, I loved Metroid Prime Trilogy with the motion controls but it doesn't work for extended play. Play 3 or 4+ hours a couple days in a row and your hand will be sore as shit. It's not that there weren't a few quality games that used motion controls, and I mentioned that in the video, it's that they were few and far between.

  • Am I the only one who misses be "the one" in video gaming? You know when they call you a nerd and shit. Thanx to COD you can only be called childish/gay if you play ex: Mario Galaxy. Like they know anything about gaming more than COD/Minecraft and maybe some WoW :/

  • @RobbanFoxer You can always call them bro gamers haha.

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All Comments (24)

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  • You bring up some good points.

    Casual gamers are quick to buy into the "fad" of motion games, yet few hardcore gamers do.

    I really do believe that the genre has potential.

    If more people bought into games such as Kororinpa (Marble Mania or Marble Saga), Skyward Sword, Metroid Prime 3, Super Mario Galaxy, Geometry Wars: Galaxies, Wario Ware Smooth Moves, etc...

    they would realize that it does indeed offer a fresh and awesome experience!

  • Nice. Yeah, I never felt the 'Wiimote' or other motion control devices really ever adequately replaced the control you have with a normal handheld controller. I hope the game industry picks up on this too.

  • My take on motion crontrols, wiiu tablet, Move etc is that it can produce some really great core games if good developers make games for it. Take Sin and Punishment 2, one of the best games in this console gen and the way it enhances the rail shooter / lightgun genre by the use of the nunchuck.

    If only more devs would think of MC, etc as something like a stering wheel for racers or a joystick for flight sims and not as some gimic to sell to non gamers

  • wtf is with the static in the background starting at 1:16?

  • @teddybruscie

    What rant isnt biased?

  • motion in skyward sword was awesome. I love seeing the noobs play and cry omg it does not work when they are doing it wrong!

  • @sirmel11 THere was a classic controller, albeit not bundled with the system.

  • I wanted to try controller controls. Not motion. Nintendo should've given a choice.

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