Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Plane Deformation

Loading...

Sign in or sign up now!
321 views
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Aug 10, 2009

2D plane deformations using lookup tables was a great way to get smooth animations of complex calculations running on slower processors. These effects were very common in the 90s demoscene. The idea was to take a texture and deform it using a pre-calculated math reference table. Different formulas gave different effects such as fake 3d tunnels, wormholes and landscapes.

Built using processing.org

source code:
http://luis.net/projects/processing/deformation/

Category:

Science & Technology

Tags:

License:

Standard YouTube License

  • likes, 0 dislikes

Link to this comment:

Share to:

All Comments (0)

Sign In or Sign Up now to post a comment!
Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more