Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

Architecture in Second Life Machinima

Loading...

Sign in or sign up now!
221,535
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Jan 24, 2007

http://www.archvirtual.com A video showing how Crescendo Design has been using Second Life as a professional tool in their real life practice. This video was sponsored by 'The Arch' blog, www.archsl.wordpress.com and the 'RL Architects in Second Life' group. For more information, IM Keystone Bouchard in-world.

Link to this comment:

Share to:

Uploader Comments (Keystone1111)

  • pfft, 100 bucks to keep a house live for four months, why dont you just get a copy of half life 2 from one of your kids [or buy it for what, like 10-20 bucks] and use the FREE level editor. Just add in some custom house textures and your set... Valve Hammer editor (previously WorldCraft) is very easy and intuitive to use. Brains required, checkbook, not so much. Stop throwing your money down the drain with monthly fees, be smart, pay ONCE and be done. There are free alternatives, too.

  • @breadrack This clip is 3 years old, so I'll admit it is amateur in comparison to the serious architecture-related accomplishments that have been achieved during the past several years, and can see how it may be misunderstood...

    I hope to publish an update soon that should help shed light on all of the recent advances that have made virtual worlds (Second Life as one example) even more powerful tools for architectural collaboration, simulation, education, visualization and so much more.

Top Comments

  • Imvu sux major.

  • Is this completely free?

see all

All Comments (198)

Sign In or Sign Up now to post a comment!
  • Ang galing naman nito. At ang ganda pa ng musikang ginamit as background. This is so cool and amazing. Impressive. Thumbs up.

  • Try Inworldz.com, Over 30,000 prims to play with and land/sim fees tiny compared to Second Life. Oh and no upload fees either - a builders paradise.

  • how do you cut a wall into the shape of a door? Thanks!

  • @Aphradonis As an entrepreneur in SL, I have to disagree. One reason for building in SL is that people will buy what you create. That translates to real dollars. A large, detailed mansion can sell for $200USD. The large, realistically built home I had went for $80. Consider how much money the builder is making. And these were not "one off". They are prefabs that can be purchased by anyone. I'm currently learning to build furniture. I just completed my first skybox. Reason? Besides fun - Money!

  • And don't forget, in Sl you can place poseballs, or a rug in that house, and have a ton of fun. :)

  • @breadrack you cant really compare secondlife to anything. especially popular console games. The freedom SL brings to the table is totally unmatched.

    and if money is an issue for you that doesnt mean that to others the problem is the same or even that it makes owning land.parcel/sim undesirable.

    sadly people like you dont see the potential that a grid like SL has. Its freedoms and possibilities.

  • I need to learn how to script

  • Hy all, I'm in a trouble. I get 5-6 FPS and it's a crap to play. In the Graphics tab, I can adjust the sliders, I set to low all the sliders and I still get only 5 FPS. I would want to run the game at a lower resolution, like 800x600, I run my desktop at 1280x1024, so the game runs at the desktop's one. I don't see anywhere the resolution button to change, where is it? At the others, it appears, but at me, no way.

View all Comments »
Loading...

0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more