World of Megadrive
Episode 26. - Sonic & Knuckles 3 "lock-on technology"
Sonic & Knuckles utilizes "lock-on technology" that lets the cartridge plus the Genesis/Mega Drive access data from Sonic the Hedgehog 2 and Sonic the Hedgehog 3 so that elements of both Sonic & Knuckles and the locked-on game are combined. To play these combined games, the hatch on top of the Sonic & Knuckles cartridge can be flipped open and the second game placed inside.
The lock-on technology was actually a way of making up for the fact that the developers could not meet the deadline for Sonic 3. Originally, Sonic 3 was to be released with Knuckles as a playable character, and with all the Sonic & Knuckles levels playable (the level select screen in Sonic 3 features inaccessible Sonic & Knuckles levels and music for said levels can be played in the sound test; the Knuckles-only routes through the Sonic 3 levels can also be accessed via the debug mode). Time constraints forced them to split the project in two, releasing Sonic 3 with the completed levels and continuing work on the uncompleted ones, plus adding the Super Emeralds, and the lock-on feature. Indeed Sonic 2 had once run into similar problems, resulting in the original Hidden Palace and several other levels being removed. - Wikipedia
Played on: Sega Megadrive Model II. PAL 50 Hz.
Screen recorder: Syntek STK1160
Sound recorder: Creative Sound Blaster Audigy 2
Editor programs:
- CyberLink PowerDirector 7
- Adobe Photoshop CS4
Original file size: 469 MB
File type (Quality): (HDV) MPEG-2 1080i
Watch in HD!
I always thought taht the lock on technology was a gimic. In any case, it was a cool concept at the time. It essentially gave SEGA that wow factor for a brief period in time.
segagenesis1989 2 years ago 4