kkrieger - beta 96kb Game
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All Comments (141)
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I tried running it, which resulted in my video card having a seizure and it went bsod.
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they made use of DirectX for the textures and models in the game, but still it's an amazing work with only 96Kb.
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i can get like 2 seconds of a song for 98 kb
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*headsploshion*
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possibly the most amazing stuff i've seen in my whole life in computer science
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@Viratic It doesn't just blend, it has shaders as well
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Um, the same amount of RAM is used with this 96kb demo, because this RAM space is occupied by the textures generated by a set of formulas. The impressive thing about this demo is that they can generate so much with only 96kb of data, but after the game is loaded, it takes the some processing power.
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the game looks fun
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@AMYuntold As long as the content is 96 kbs, and can be distributed via relatively slow means (such an internet connection) as such, it's an useful illusion.
After all, there are practically no (gaming) computers today with less than 2 gb's of RAM.
Look, this is not about how "cool" this game is. It's about the fact that the entire game takes only 96 KB. That's KILO not mega or gigabytes! In other words, this would fit on ONE floppy disk, in fact almost 15 times! A FLOPPY, dude - do you even remember what that is??
This is an awesome demo of programming technique. Good job guys!
u7u8er 3 years ago 103
That's how you put Crysis on a diskette!
speedaddict2008 3 years ago 46