How to make a targeting alias in MUSHclient
Uploader Comments (Jainh872)
All Comments (13)
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hi , we have also mud game in Turkey . But we don't have enough good player :(
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I'm playing an old MUD. It's fun, but it requires a lot of repetitive typing for combat. To kill a zombie, you type "hit z" [enter], "hit z", [enter], "hit z" [enter] ... until it's dead.
I'm trying to set up an alias for this. "att *" which then does "hit %1, hit %1, hit %1, hit %1".
This works, but the game doesn't allow commands to be entered too fast. So the first hit lands, but the others are ignored and the game says to slow down.
How can I make the alias pause a second between hits?
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Thank you very much!
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You could go one step further, and create a macro which calls your 'k' alias by going to Game -> Configure -> Macros. That way, you'll just have to tap one key to start the attack.
Note that if you want to bind anything to F1 or F6, you'll have to go to File -> Global Preferences -> General -> and select 'F1, F6 are macros' for it to work.
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WAIT! Nevermind, forgot to check a little box. Sorry to sound like such a child. But thank you so much, I'm tired of getting slaughtered by people just because I can't type fast enough.
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Wait, I need to say when things don't work. The moment I get done with the first step, t * and all that. Won't target
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I'd appreciate it if you would do this from scratch. I don't know what script to use and such, but I love these types of games.
All I simply want to do is target whatever monster,
then type the spell name. That's what it looks like your doing here, but it doesn't work.
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this is really helpful! thank you! ^_^ I play Aardwolf name: Serenesanity. See you there!
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Thanks
Try visiting the MUSHclient forum.
In particular look for posts about doing delays, or scripting using the "wait" module. That would let you do something like "hit" and wait a second. Then loop until you get a "x is dead" message.
Jainh872 5 months ago