SIO2 SDK Tutorial 02
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All Comments (18)
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idk why but vid is stalling at 4:34
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@SmokeBox I think so.
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use dropbox
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OgreKit (open source) seems to do everything that SiO2 does as well as including the Blender game logic for the iPhone (and other platforms). Is there any advantage in SiO2 over OgreKit ?
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@shockduck47 in your Xcode Project go on Project - > Project Settings.
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@dschiefer92 how do i do that?
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hi guys, plz someone help me! whenever i try to open an example from ur website, it keep giving me : error: There is no SDK with the name or path 'iphoneos3.0'
What do i do?????
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I need help please when i run the finished app all i get in my simulator is a spinning colored cube, am i running the wrong sdk because i have 2.2
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Darn it!! I have windows!!! O0o
TheMamaluigi300 11 months ago
@TheMamaluigi300 Checkout the latest SIO2 version, it is working on windows as well ;)
SIO2INTERACTIVE 10 months ago
hey i see you use an iphone emulator to test the files ,where do i get the emulator to test the files?
i downloaded your package all i see is sourcecodes and tuts but how am i supposed to test what ive created? i,m on windows xp do u know of how i can test or where can i get an iphone emulator for xp?
agentstona 3 years ago
Sorry the SDK is build around the official iPhone SDK and require Mac OS in order to run.
SIO2INTERACTIVE 3 years ago