Classic 3D User Interaction Techniques for Immersive Virtual Reality Revisited

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Uploaded by on Jan 25, 2010

This video demonstrates classic 3D user interaction techniques for navigation/travel, selection and manipulation applied to a virtual supermarket scenario. The implementations, a user study and the video have been done by our student group "Interaction in Virtual Reality" in fall/winter 2009/2010 for a video submission to the Grand Price contest of the 3D User Interfaces conference in 2010. Implemented techniques are: Ray Casting, Path Drawing, World in Miniature, Walking in Place, Image Plane, Lean-Based Velocity and Grabbing in the Air.

Check-out our recent paper at: http://www.techfak.uni-bielefeld.de/~tpfeiffe/pubs/2010_-_Renner_et_al_Naviga...

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