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Star Trek Online Gameplay Tutorial

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Uploaded by on Jan 27, 2010

This is a basic tutorial for the game Star Trek Online. All of the footage is from Open Beta gameplay. Hopefully this gives you people with some questions about the game some important answers and a better idea of how it is before you go out and buy it. Enjoy!

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Gaming

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Uploader Comments (javissupreme)

  • The monthly fee is around 14 i think. Is it worth it? well that's up to you personally. I always look at the amount of time i play a game and how much it costs. Considering 1 night at the movies is about 12 bucks anyways having game access for a whole month could be worth it. Up to the individual.

  • They show you warp in and out of actual "instances" but not for big space sectors. As for hailing people as of now if its person to person its all just chat, if its person to computer its just all automated. No real "hailing" system other then chat at this time.

  • PVP is also available. It is a "que" system where you can choose what type of pvp to que into and wait. Once its ready (solo or with your team) it will put you all in that map. When its over, you will be back where you previously where just before you left for the pvp. Great system. Identical to Warcraft's.

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All Comments (28)

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  • /watch?v=N0_nCI2zLAk

    A Star Trek fan by the internet-name of Vex Xiang made an "open galaxy" game years ago. It was free, much more fun, and less taxing on your graphics card.

  • /watch?v=N0_nCI2zLAk

    A Star Trek fan by the internet-name of Vex Xiang made an "open galaxy" game years ago. It was much more fun.

  • @legonatter105 its not that fun really. Its alright. But its slow and grindy. Space battles are fun but they are done to death in this game. Other than foot combat, thats all that u do. Manage shields. Against players or against NPCs.

  • this looks like a realy fun game

  • i wish eve was free

  • borgy borgy borgy borgy-cube.

  • I Might be interested... is your crew NPC's or are they other players? id prefer other players, would be lots more fun.

  • I don't like the Z axis...I like the the first person approach like in SFC III

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