3Ds Max: Setting blueprints in 3D Max
Uploader Comments (onnovanbraam)
Top Comments
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@lllllsp1d3rlllll I'm glad you have no idea what you're talking about. This is a tutorial on 3D Studio Max which has nothing to do with programming.
Thanks for being an asshole.
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@devylcry At the end of the tutorial I give some quick tips on the image quality in your viewport and which settings to use, that should help you along.
All Comments (123)
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@snbmuca no, when you use shortcut keys l for left, t for top, f for front etc, it will be correct.
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i´m kind a confused why did you switched front and back postilion of BP, wouldn´t be better to have front on front and back on back ?
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what is your 3D Studio version?
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i have a problem, i create a plane, then i rotate and i see a black face
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Very nice tutorial. Very quick and concise.
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i don't know what i did but i fixed the viewport thing :D
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why does my pictures get very blurred in 3ds max?? the images has big resolution like 6000x7000 in paint. but when i put it on the objects I cant even read the text :S
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onnovanbraam, cheers mate :)
Hey, i just wanna ask one thing, every time i set my blueprint in 3ds max for modeling, the image (e.g front side car) looks blur and distorted in the viewport.
plz help me with this...cheers
MrLordleo14 4 months ago
@MrLordleo14 You have to adjust your video card settings under Customize... > Viewport settings. Set everything to 'match bitmap as close as possible' and the highest number (512/1024), that should already help a lot.
onnovanbraam 4 months ago