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Skull Girls | E3 trailer (2011)

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Uploaded by on Jun 12, 2011

from the press release
Get ready for the future of online play in console fighting games: Skullgirls is kicking slow connections to the curb! The highly anticipated 2D fighting game from Autumn Games and Reverge Labs will incorporate GroundStorm Studios' Good Game, Peace Out (GGPO) proprietary networking technology to enhance the game's online fighting experience. Designed specifically to enable fast-action games online, GGPO's technology is used as a tool to play classic, old-school fighting games over the internet. Skullgirls will be the first new fighting game to integrate the technology for home consoles, allowing for a smooth, delay-free online gaming experience.

"GGPO's latency-hiding techniques are specifically designed for the kind of fast-action gameplayfound in Skullgirls," said GGPO creator and founder of GroundStorm Studios, Tony Cannon. "They eliminate input 'lag' to ensure that the moves, combos and reversals you learn will work identically online and off, even over slower network connections."

GroundStorm Studios' GGPO networking technology is designed to solve the internet latency issues that often plague online gameplay, allowing it to mirror the experience of playing with friends locally. With GGPO, players across the world can easily play games against each other online as if they were next to each other in the arcade or on the couch at home.

"Skullgirls is really a love letter to fighting game fans new and old, and we are aiming to deliver the best experience possible," said Jason Donnell, president and COO, Autumn Games. "GGPO is helping us accomplish our goal by enhancing Skullgirls' fully-featured online mode. At the end of the day, it's all about delivering a polished, high-quality game, and the integration of GroundStorm's technology ensures that Skullgirls fans will enjoy the same high-quality action with friends, whether they are a few feet from each other or thousands of miles apart."

Skullgirls isa new 2D fighting game that puts players in control of fierce female warriors in an extraordinary Dark Deco world. The team is led by renowned fighting game champion Mike "Mike Z" Zaimont and artist Alex "o_8″ Ahad, whose work has been featured in many publications, including Lava Punch and Girls of Gaming. Using advanced graphical technology never before achieved in a game of its type, Skullgirls is currently in development for a 2011 release on high-definition home consoles.

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Top Comments

  • bedrocbedrock69

    strong words for a game with no guys in it. >_>

    dont judge a game because of a set of 5-second clips.

  • the art style itself looks amazing but im not too sure if the gameplay will be good or not just from this video

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All Comments (62)

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  • this was one of the first skull girl vids on youtube. with the new vids and info up, i believe this may be one of the best 2d fighters. With all that they have done in this game they deserve some respect. i not sure but they may have put just as much if not more work into thier game than MVC 3. Then again, I just maybe to old school. i like the punches and three kicks, and original (not recyled character designs)

  • Heh. I like how the team denies any knowledge of Marie when she is smacked onto this trailer pretty obviously.

  • i ove how it says "EPIK 2D!" and now games are all 3D

  • @TalezofMetal Actually, there will be guys in the game. They're working on it. Only female characters have been announced so far.

  • i really cant tell who was fighting who

  • I don't like the art style but I heard nice things about the combo system.

  • fighting boobs with endonsymbiotic demons yay for innovation!

  • wishit was a beat em up

  • darkstalkers + STREET FIGHTER = skull girls

  • looks like Jojo with lolis

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