Beating the Palm: The Twins' hitbox quirks

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Uploaded by on Dec 22, 2010

We stumbled upon a quirk with Yun and Yang's palm hitbox in SSF4AE so I decided to test a theory tonight. This is the result. Now nobody has any right to complain about that move ever again.

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Gaming

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  • @Solider7 Just experimented with that, even if it is possible to reflect the palm it's far too hard, the hitbox for the palm won't activate unless rose is close enough and it is far too close to Rose's arm when it does activate so reflect gets beat most of the time and if not they clash.

  • @SithLordRagnos Oni and Dan can do a aimilar thing by just wiffing their projectiles full screen to build meter. I main Dan and this is surprisingly useful but for the twins it can be annoying since it blocks projectiles but for Dan or Oni you have to time the projectile just right to stop it.

  • @Solider7 - Good ask!

  • I can complain about it, because it builds more meter than Gen's entire arsenal.

  • @gomuckyaself I believe this is Cody's alpha theme. Could be wrong though.

  • song?

  • @Solider7

    Either a knockback or Rose absorbs the character altogether resulting in an instant KO.

  • SHIT

  • What would happen if Yun or Yang did a palm thrust on Rose's reflect attack?

  • good shit

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