1954 Porsche Spyder project Video and Animation. Original surface modeling done in Unigraphics from point cloud from 1/18 scale model. Translated into 3DS Max via STL. Original rendering where used to provide Artwork and rendering for a Spyder Calendar that I produced in 2001. The model has been updated as I get more information on parts. The model has been retranslated from Nurb Surfaces directly into Right Hemisphere Deep Explorer. Images have been re rendered with the new HDR render engine. This allows for some very nice color depth and shadows. Will be posting updated video with HDR once it has been produced. Feel free to add any comment or request any information on the process. Enjoy
niceeee
romanos83 11 months ago