Visit http://www.webspaceinvader.com/?p=129 to get Part 1 or to view this in higher res. Weighting a characterIn the second part of this tutorial we will use the weight tool, to clean up the auto weighting of the mesh to the bones. This ensures the right part of the mesh moves with the correct bone so that we can animate the rig correctly. Part 2 of 3.
once doing this, can you control the points in unity to bend the arms and legs?
XDGabzXD 1 month ago
Here is part 1
webspaceinvaderDOTcom/mediaplayer/rig1.html
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Redattack1 10 months ago
part 1??
crazytuts98 1 year ago
it is not showing me where i need to change the weight
- i have already been through part one
Ali619r 1 year ago
@b0g3yMan
Cinema 4d
TheDarkOneNoob 1 year ago
What program are you using ? or what program is he using if anyone please can tell me ? :)
b0g3yMan 1 year ago
@legoblocksstarwars you would have to make the armout part of the ragdoll and make a bone or bones in in and make them move as an animation like a flitch or idle or walk. k?
kljppppp 1 year ago
wheres part 1?
darklordofspawn 1 year ago
Cool. Just the info all users C4D - Unity need, including me.
MrJocyf 1 year ago
Very cool, just what i was looking for!
Intosia 1 year ago