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C# Xna tutorial 2: Advanced sprite drawing, rectangular collision part 1

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Uploaded by on Jun 23, 2010

In this tutorial we'll be going over the better methods of drawing sprites, how to draw a background, and how to detect basic rectangular collision!

I know the audio is a little out of sync, but it's bearable..


Website:
http://zombieteam.net/blog/

I apologize if you cannot understand me heh.

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Uploader Comments (XSkullsGames)

  • You should explain things more, and slow down, you'd be good at it! Make more tutorials on 2D and 3D games, I request maybe a FPS or RPG game in 2D or 3D!

  • @mattstevenson12

    Thanks! i'll work on it :)

  • Nice tutorial, or more of a walk through! Nice job, but the sound is way off synced!

  • @mattstevenson12 Yeah the sound did mess up after upload >.>

    will make better ones soon. hopefully.

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All Comments (8)

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  • shy voice:/ ?

    

  • Backtrack 5!!

  • Needs moar.

  • @XSkullsGames Okay because I've been DYING to make a 3D game like an FPS(First Person Shooter) or RPG(Role Playing Game)

    ...I understand most of the basics in C# so please make some more tutorials on it!

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