This is an advanced graphical Ocean Shader made in XNA, using parameters such as wind-speed and wind-direction to calculate the height and speed of the waves.
Movie & Shader: Created by the CrazyPoly team
Music: Vinter In Hollywood - Close the Doors
See also the 'Pirate Boat Voyage' for a look at another ocean wave-shader in 2D:
Link: http://www.youtube.com/watch?v=UA7zV1ITiMA
Visit my homepage at http://www.roflgames.com for info on projects using this shader
@Crowe2Extreme Using a vertexshader in XNA, which calculates displacement to a flat plane. After that, we stuck some textures on it, and gave it a couple of pixelshaders, to get the reflections right. The shader was programmed by the 2 other members of the team, while I was working on the Team logo and an animated intro sequence as part of the school project.
RoflJoRemi 11 months ago
thats great how did you do that?
Crowe2Extreme 1 year ago