Machinima Respawn: Nexuiz Mutators 1 - Jet Packs! - 2/2/12

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Published on Feb 2, 2012 by

http://www.youtube.com/watch?v=_igFw_7UMrE
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Machinima Respawn - Nexuiz Mutators 1 - Jet Packs! - 2/2/12

Sark kicks off a small series highlighting some of the Mutators in Illfonic's upcoming arena shooter, Nexuiz. He picked Jet Packs to start things off. More Mutators to come!

This video shows:
How to fly
How to levitate
How to mutate

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TAGS: Machinima Respawn Mr Sark MACHrespawn MACHX360 MACHWin MACHSHOOT MACHFPS Illfonic THQ Nexuiz arena shooter mutator mutators jet pack packs mutate power ups powerups Mario Kart Quake Live Quakelive Nex sniper rocket launcher Hagar mortar flight fly flying levitate altitude splash splashy damage random pickups pick ups killstreak killstreaks twitch PC Xbox 360 Arcade Crysis Crytek run gun dogfights aerial

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  • how long until the release on ps3?

  • its only on the xbox so it is A

  • can you do bunny hop in this game?

  • does this game have capture the flag?

  • @Weapon0fCho1ce nah, CoD is literally all aim assist (on console at least, i hate it so much that id never bother trying the PC version even if i could run it). and when you play mostly SWAT and living dead (both headshot based game types), halo gives pretty epic twitch accuracy (obviously not as good as playing an arena shooter on PC though).

  • @TheNexProductionz I think it's a little bit of both, actually, you need to have that twitch accuracy you get from cod, but you also need aim endurance, which you get from Halo. :)

  • @ABCInfinit3 I had no idea. It would make sense though :p

  • @azzhou1 The first Nexuiz that was on PC had rocket jumping so this one might have it but Im not sure.

  • @ABCInfinit3 I guess, but I was thinking more along the lines of different movement skills that raise the skill ceiling of the game, such as strafe jumping, rocket jumping, etc. Once again using the example of Quake, if you run into someone in a server who can't strafe jump or rocket jump, you know they're a noob.

  • @azzhou1 It's a demo so the gameplay is more picked to look good and demonstrate features. It won't have strafe jumping since it isn't on iD Tech engine like Quake is but that doesn't mean movement isn't important. Generally any game where you have guns using travel time dodging is super important.

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