BloodRayne gameplay

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Uploaded by on Apr 20, 2008

Ok this is just a quickie... so it's not exceptional. Just felt like video recording myself playing xbox. :) Yay for me.

Audio swapped because of some third party music issues. The new song is Sermon by Drowning Pool.

Check my channel the boss walkthrough and a brand new walkthrough covering Louisiana. I intend to continue the walkthrough when I have time.

BloodRayne is copyright to Majesco and Terminal Reality.

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  • pretty gory lol

  • My kind of broad and a half!

  • Fixed cameras in platforming games are a nightmare. Tomb Raider has the worst platforming camera, it always just zooms in on her butt so you can't see where the heck to go. Annoying. In Silent Hill you don't get hit by things you can't see, it's just you have a limited field of view. Aside from that there's the fog. You're not meant to be able to see much. Old PS1 games are a pain for that. It's hard going back. lol. I wish every game would have save anywhere. It makes things much easier.

  • The later classic Tomb Raider games had parts with fixed cameras, and I absolutely HATED those parts. Hard to maneuver around objects, can't see where you're going, can't get a close look at anything, etc.

    Getting hit by something you can't see isn't scary, it's just cheap.

    For me, it ranks right up there with games that don't allow you to save the game at any point. I refuse to play any game that only has checkpoints or makes you play the entire level before saving. They're too frustrating.

  • Fixed camera shouldn't scare you away from games. The camera isn't fixed all the time anyways. You just have to get used to it is all. Trust me once you get into the games you won't care. Personally I think the whole not being able to see much really adds to the game, keeps you scared of what you can't see. Some parts of the game have the creepiest sounds going on, but no monsters lol so you just can't relax. I love survival horror games they have the best sound. :D

  • I haven't played any really recent games. However as far as older games, American McGee's Alice has great sound and music, plus most of the voice acting is pretty good. The best game I've ever played in the sound department would have to be Thief: The Dark Project/Gold and Thief 2: The Metal Age. Great ambient sound and good voice acting.

    I never played the Silent Hill games. The whole fixed camera angles aspect of "survival horror" games, really turns me off.

  • Some games sound so good. Prince of Persia Sands of Time and Sphynx are some of my faves. So well polished. Mirrors Edge sounds good too. :) Tomb Raider Underworld is awesome for surround sound. Kya has the absolute worst voice acting ever and Blacksite sounded as bad as it played. I love the Silent Hill games, now they have great sound. :D Some games just don't seem to put much effort into sound, but it's a great way to make it more immersive. I love good music and background noises. :D LOVE.

  • I wouldn't buy a game just for the sound either, but often, the sound effects & music can make a good game even better. Or ruin a game if they're not done well.

  • In the future I think I'll include sound effects, it's doable. But youtube is a pain for music. :( I look up youtube all the time for gameplay. I don't care about the audio though. I wouldn't buy a game just because it sounded good. I think the reason for music gameplay vids is because chopped up footage sounds all miss matched and awful. Once I get my capture stuff back I'm going to focus on walkthroughs. I wouldn't mind trying to perfect a music/gameplay vid on the side though. Just for kicks.

  • Maybe it's because people watch gameplay vids to see what the actual gameplay is like, not what it's like to watch a silent game with unrelated music music blaring out of the speaker.

    Do you mute the game sound when you play?

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