Baz Tutorial 8 - Part 2
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All Comments (15)
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ah..seems to be the soundcard.. :) thankx again for great tutorials.
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Hi, your tutorials are really really helpful for a total newbee like me. Thank you! I always get it to work in the end but right now I'm not sure about what's causing all this distortion when I play all the samples at the same time. Anyone got an idea? Cheers
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@BazTutorials Ok, m not so sure i follow you, but i will take care of this 'target' object and remember that it is related to the number object. The number decides the sample number not the bang. Sorry, but its okay. thanks :)
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My error just tells me, poly~ error loading sampoly.maxpat
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Hey nice video.. Just one doubt- the 'target $1' is taking numbers from the counter, yes? so when the counter reaches beyond 3, it should not play anything(since we have only 3 buffers set), like in the 4th bang, it passes 'target 4'(which is blank in the sampoly), but there are only 3 files.. :-\
mudithead 5 months ago
@mudithead there are three samples, yes, so if you choose a number on the number box beyond 3 it will play the buffer play~ was last set to play (and give you an error in the Max Window). The target message tells poly~ which instance of sampoly to use, and there are 16 instances of sampoly because of the argument. Does this help explain?
BazTutorials 5 months ago
Thanks a lot, very helpful video!
I have to build a polyphonic sampler in Max for a school assignment, and this a very good start off, but could you explain me what the target message does?
And another question in general; Do you know if there is such thing as the 'alt-click' helpfiles for messages?
Cheers,
Yuran
smokesometea 8 months ago
@smokesometea The target message tells poly~ which instance (voice if you like) subsequent messages are routed to. In my video there are 16 instances of "sampoly". You will get a helpfile for message when you alt-click one. As with many objects, the reference may be more useful (links to reference pages are on the helpfiles).
BazTutorials 8 months ago