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LURK 1.2 3d/weapons dev diary 1

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Uploaded by on Jan 15, 2012

http://www.moddb.com/mods/lurk

A small sneak peek behind the curtains when it comes to LURK's 3d/weapon stuff.

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Gaming

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Standard YouTube License

  • likes, 2 dislikes

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Top Comments

  • MY LEFT EAR ENJOYED THIS GREATLY KTHX

  • русским здесь делать нечего! всё на иностранном! и по картинкам не особо как-то..(

    ps: решил разобраться в вечном споре, с какой версий локализаций (русской или английской) лучше начинать изучение фотошопа??

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All Comments (32)

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  • Still going to add specular mapping to scope lenses? I find Xray works alright for that. I understand the use of texture baked lighting though. Xray specular comes across as slimy a lot of the time. Still good for scopes in my opinion.

  • my left ear loved it! lol

  • looks great, i would love to see you texture some more weapons =D

  • love it and more would be plenty welcome. keep up the good work.

  • awesome model and texture, i love that old rusty look! Make more videos in the future!

  • you have to post more !

    weekly maybe ;D

  • did you made that ? 

  • @Getkhard ну примерно так :))), но опять же смотря для каких целей тебе нужен ФШ, если просто для обработки фото то для того чтобы научится этому полно уроков и на русском, а елси прменительно к игропрому то полюбэ надо знать инглиш, потому что оч много уроков на инглише

  • @RUSDarling

    вообщем ясно!

    Вердикт таков: главное выучить хоткейсы (горячие клавиши) и хоть он на китайском - всё равно понятно! будет!!!

  • Millenia, can you make please, a video of your workflow, not even a tutorial, just a video of you unwraping-baking norms.-baking AO-texturing something, even no need in coments (but if there will be coments this will be awesome ;)). Thank you!!!

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