Bits of Blender #53 - Object Mapping
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Uploader Comments (bitsofblender)
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That's pretty cool. I actually spent all day trying to follow Andrew Price's tut on image mapping (similar) and just made a mess. grrrr. One day.
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@0xoxol0 I hadn't thought of that, thanks for the tip : )
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You can also limit translation (movement) and rotation to two axes, very useful when in rotated view.
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This is great for decals
Thank You !
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@theRedRage That's pretty cool, I'm glad you got something out of it!
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Cool tutorial, I already knew this method, what I didn't know was that you could scale simultaneously two axis at once, wow thank!, shift + axis key. Sweet!
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maybe this is an obvious question, but would this be a good way of adding 'deckles' to an object that already has a mapped texture? Or, by using a png with an alpha channel, would it be used to add dirt to a character's face?
huffleboy 1 year ago
@huffleboy Objects can have 10 textures, so you could use this technique to add images with alpha channels.
bitsofblender 1 year ago
This Was Very Helpful (As Are All Your Tutorials) Kepp Up The Good Work :)
Fraud3354 1 year ago 2
@Fraud3354 Thanks!
bitsofblender 1 year ago